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I am currently working on a commercial PSP title, details of which will be available on release.
Developed in 2005 with Philip Worthington, "Projected Lineriders cars follow lines that people draw on the surface with pens, speeding up and slowing down according to a visual annotation language. The cars skid and crash and jump over obstacles like hands, bridging the space between the physical and virtual. The game is open ended, nurturing peoples' own creativity and imagination as they strive to create the perfect track."
A high performance accellerated 3D graphics rendering engine and scenegraph with some compatible functionality to the old Java3D scenegraph. I was previously an active member of the Xith3D development team.
Odejava is an API which allows Java developers to use the uses the ODE physics engine with their Java projects and in an Object Orientated fashion. It is capable of working closely with Xith3D. I was previously an active member of the Odejava development team.
Digital picture manager for use with digital cameras and online photo galleries.
Internet password and username remembering program.
Java Myths 12 Mar 2004
Say NO to bugs in Software 19 Feb 2004
Java Web Start - The Ideal Deployment Tool 11 Feb 2004
Who are you calling slow? 22 Oct 2003
Java for 3D Games 5 Oct 2003